Devlog from Gray Lake Studios — procedural worlds, tectonics, and the making of MoldWorld.
- Growing Continents, Not Fracturing Them
Two ways to build tectonic plates for a procedural world — and why the one we bet against won.
Devlog from Gray Lake Studios — procedural worlds, tectonics, and the making of MoldWorld.
Two ways to build tectonic plates for a procedural world — and why the one we bet against won.